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Star Citizen Alpha 3.17.2s PTU.8145195 Patch Notes

Alpha Patch 3.17.2s has been released to the PTU and is now available to test! Patch should now show: VERSION 3.17.2-PTU.8145195.

It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU. The Shader folders can be found here %localappdata%\Star Citizen.

Audience: All Backers
Database Reset: No
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 10,000

Please monitor sc-testing-chat in spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.

Testing Focus

We will be running Siege of Orison on Sunday for 6 hours starting at 12:00 CDT | 17:00 UTC!

  • Player Capacity Server Test

Tonight’s build should see servers running at about 110-120 player cap. During Siege of Orison on Sunday we are testing 75-85 players per server.

  • Turret Acceleration changes
  • Derelict Reclaimers V1
  • Derelict Colonialism Outposts
  • New Space Stations and Lagrange Points
  • Grim HEX Hospital Expansion
  • Combat Service Beacons V2
  • Illegal Collect and Delivery Missions
  • Player and AI Networking Updates

Known Issues

  • UI – Party Markers will not attach to a player that is incapacitated
  • UI – Medical Beacon – Player Medical Beacon UI is not in correct location
  • Vehicles / Ships – Shields – Weapon fire penetrates shields when ships are moving
  • Multivehicle – Ships floating in the hangar when stored with the engines left on then retrieved again
  • Vehicle / Spawning – The Khartu-Al spawn on the hangar floor sideways
  • Various Locations – AI / NPC – AI will become stuck in environment and float upwards
  • Network – Actors are teleporting around after networking updates (Ongoing improvements and testing)
  • Missions – Red Wind Discrete Courier – Some Delivery Boxes Cannot Be Placed to Progress Mission
  • VFX – Blinding lights during planetary flight near the Snake Pit race track
  • Animation – Weapons – All weapons are held like a pistol whilst moving in EVA
  • Combat AI – UGF Missions are sometimes missing NPC spawns to complete the mission
  • FPS Weapons – Weapon holsters or un-holsters unintentionally
  • ASOP – Ships on landing pads end up in “unknown state” for location and have to be reclaimed after the ship is stored or streamed out
  • Missing Ships on SCOUNDREL PACK (and others) on PTU 3.17.2 (This is a PTU only issue that is being worked on)

Feature Updates

AI

  • Performance polish pass for FPS AI behavior

Gameplay

  • Updated combat assist beacons to only display on screen notifications to players who are currently in a vehicle

Core Tech

  • Updated ReShade to version 5.3

Bug Fixes

  • Fixed an issue causing crash recovery being inconsistent
  • Fixed an issues causing Multiple ships to lose their engines after repairing and storing the ship
  • Transport beacon destination List should now create Transport beacons from Port Tressler and all options beneath it in the list
  • Zeta-Prolanide Salvage Claim mission should now correctly spawn all needed cargo boxes
  • Pinned targets should no longer unpin when toggling third person camera

Technical

  • Fixed 1 Client Crashes
  • Fixed 3 Server Crashes

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

PTU WAVE 1

OPEN PTU

LIVE

3.17.1 EVOCATI

3.17.1 OPEN PTU

3.17.1 LIVE

3.17.2 EVOCATI

3.17.2 PTU WAVE 1

3.17.2 PTU WAVE 2

3.17.2 PTU WAVE OPEN

3.17.2 LIVE

3.17.2 PTU OPEN

3.17.2 LIVE

3.17.3 EVOCATI

3.17.3 PTU WAVE 2

3.17.3 LIVE

3.17.4 PTU OPEN

3.17.5 PTU WAVE 1

3.17.5 LIVE

POST RECENTI

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