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Star Citizen Alpha 3.18.0x PTU.8340717 Patch Notes

Alpha Patch 3.18.0x has been released to the PTU, and is now available to test!   Patch should now show: VERSION 3.18.0-PTU.8340717.

It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU. The Shader folders can be found here C:\Users\%username%\AppData\Local\Star Citizen.

Audience: Wave 1
Server Region: US/EU
Database Reset: Yes
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting AUEC: 1,000,000

Please monitor sc-testing-chat in spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1

Testing Focus

  • Salvage – Hull Scraping
  • Platform Assault on Orison
  • Security Post Kareah Reactivation
  • Courier Delivery Missions Update
  • Sandbox Prison Activities
  • Drake Vulture
  • Sand Caves
  • Daymar Crash Site
  • Stanton Racetrack Locations
  • Greycat PTV Race Track
  • New Rivers (40 New Rivers on Hurston and microTech)
  • Additional Derelict Outposts
  • Restricted Areas v3
  • Arena Commander Quality of Life Updates 

Known Issues

  • RSI Constellation Multivariant – Stanton – Vehicles / Ships / Docking – The snub fighter lacks interaction prompts to enter it, making it unusable
  • Hull Scraping – Weapons / Inventory / Game Code – Any full salvage RMC canister attachment will not attach to a multitool in salvage mode
  • Ships / Vehicles – Impounded Vehicles – ASOP – Impounded ships do not finish Transferring to Storage and are no longer Retrievable
  • Inventory – Equipped gear can be lost when player dies in armistice zone
  • Scanning not showing advanced statistics and details
  • Stanton – Ships / Vehicles – Ship Features – Reclaimer has no rear Elevator interaction
  • Multivehicle – Stanton – Vehicle Feature – Hit box desync – Vehicles do not take damage when attacked at certain parts of its hull
  • Transit – Elevators and Trams are “Jittery” during transit of Player Character
  • Multiweapon – PU / SM – FPS Devices / Throwables / Weapon Feature / Actor Feature – When using a throwable the previously equipped weapon is thrown instead and a duplicate weapon remains equipped
  • Shopping/Selling – Off The Shelf – Players can equip and keep items from the mannequins bodies displayed in store without purchasing the items
  • Salvage / Hull Scraping – RSI Constellation Andromeda – Some sections of the hull show as valid but do not allow salvage ; some become invisible ; some do not transition into a damage mesh
  • Salvage / Hull Scraping – Kruger P-52 Merlin – Wingtips show as valid but do not allow salvage
  • Salvage / Hull Scraping – Nomad – Some sections of the hull show as valid but do not allow salvage
  • Salvage / Hull Scraping – Crusader C2 Hercules  – Some sections of the hull are exceedingly difficult/impossible to salvage
  • Salvage / Hull Scraping – Anvil Carrack  – Sections of the hull show as valid but do not allow salvage ; Some only salvage when beams are offset ; Some show as valid but do not allow salvage
  • Area 18 – Shopping / Personal Inventory – Items on Casaba and Cubby Blast shelves can be picked up and carried out of store without paying
  • Derelicts – Missions / AI / Locations – Once a mission has been completed at the settlement the AI will not respawn for the next mission resulting in it completing upon reaching the location
  • Derelicts – Missions / AI / Locations – If reinforcements do not leave the ship they will be counted towards the hostiles remaining total even once the ship has left resulting in the mission being incompletable
  • Origin 400i – Ships – Components / Materials – Paints – Applied paints do not apply to the exterior face of the airlock
  • Mission Content / Locations – Multiple mission locations are Disabled due to AA Not Found
  • Greycat Industrial Roc – Vehicles/mining – ROC Inventory fills up past the intended capacity
  • Valkyrie bottom turret locks and makes player invisible
  • Salvaging – Some ship wreckages erroneously give “No Material” text and do not let you salvage
  • Ships – Quantum entanglement – hostile indicator – QED does not mark ships as hostile

Feature Updates

Locations

  • Made Improvements to the visuals of Cliffs

Gameplay

  • Disabled bed log around Outposts
  • Adjust first-time user messaging in the commodity kiosk to select an inventory
  • Improved layout of commodity price alerts journal entry to list by commodity type rather than location
  • Removed Physical Pressure from Distortion Weapons

Core Tech

  • Ship Recovery from DGS crash Now Functions with PES
  • Added large-scale diffuse to planet-driven shading mode of organics shader
  • Further Gen12 Optimizations

Bug Fixes

  • Fixed – Persistence / ASOP – Vehicles can show as retrievable at locations that the player has not moved or claimed them to
  • Fixed – Ships – mobiGlas – VMA – Components / Mining Laser – Mining lasers display in the wrong tab and can prevent players from equipping or using mining lasers
  • Fixed – Hull Scraping – UI / Vehicles – Inner thought UI is offset for RMC canisters when attached to filler stations
  • Fixed – Actor Feature – Inventory – Equip requests can fail to update in a reasonable / acceptable amount of time, leaving the item in a pending state
  • Fixed – Loot Generation – Loot boxes spawning inside one another
  • Fixed – Aegis Reclaimer – Stanton / Arena Commander – Interaction – The “Engaged Self Destruct” phrase is mirrored/flipped around while in interaction mode in Arena Commander. The button is missing in Persistence Universe.
  • Fixed – Anvil Carrack – Stanton – Vehicles / UI – Carrack top remote turret interaction buttons misaligned
  • Fixed – MULTIVEHICLE – Ships – Ship Features – Flight – Quantum Travel – When entering and exiting any seat during Quantum Travel, there is a high chance you will be ejected into space
  • Fixed – ARGO MOLE – All Variants – Stanton – Ships / Ship Features – PTU MOLE mining cargo capacity is showing 64 SCU instead of the intended 96 SCU
  • Fixed – Drake Cutter – Stanton – Vehicles / Interactables – Landing gear lever on cutter is backwards
  • Fixed – Stanton – Law System – Spawn in prison with weapons and armor after dying with crimestat
  • Fixed – Ships / Vehicles – Impounded Vehicles – ASOP – Pay Fine button can be pressed an indefinite amount of times and will subtract UEC each activate
  • Fixed – GRIN Multitool VARIANTS – VARIANTS ONLY – Weapon / Weapon Feature – Multitool Variants display “HEALING” info regardless of attachments
  • Fixed – Hull Scraping – Weapons / Inventory / Game Code – Any full salvage RMC canister attachment will not attach to a multitool in salvage mode
  • Fixed – Origin Jumpworks ALL Variants – Stanton – Vehicles/Art/Livery – 600i Sterling paint makes ship lack art materials
  • Fixed – Stanton – FPS / Animation – Weapons will holster and unholster themselves repeatedly at low server FPS
  • Fixed – Ships – Ship Features – Internal elevators can spawn rotated, preventing player access or causing players to be trapped
  • Fixed – Rentals / Vehicles – VMA – Exploit – Rented vehicles can be edited in VMA
  • Fixed – Aegis Reclaimer – Stanton – Physics – Ships – Players can exploit the salvage elevator geometry to clip into the ship by EVA collision
  • Fixed – PU – Characters – Female – Inventory – ADP-mk4 Helmet displays bright visor texture issue
  • Fixed – UI – MobiGlas – SkyLink/CommLink – Player loses mobiGlas access to CommLink and SkyLink through keybinds and PIT after falling from EVA to landing pad
  • Fixed – Exploit / Inventory – Unlimited personal inventory using ‘Carry’ action
  • Fixed – Interactables / Narrative – The Harvestable variant of the ‘Year of the Rooster’ Lunar New Year envelope is missing all narrative information from NikNax and the ‘Tool-Tip’ menu within the Personal Inventory
  • Fixed – Recovery – Mission content – Hurston Safe Retrieval mission does not progress after collecting the objective package
  • Fixed – Multivehicle – UI – MFD – Self and Target Status MFD holo model detaches from the panel when ship moves so hull health cannot be visualized
  • Fixed – Hull Scraping – Weapons / Inventory / Game Code – Any full salvage RMC canister attachment will not attach to a multitool in salvage mode
  • Fixed – Multiple Mission Types – Mission Content / UI – Accepting multiple contracts can show the objective markers for multiple missions at the same time
  • Fixed – Locations / AI – Klescher Rehabilitation Facility – The AI in prison caves take a very long time to move from their spawn closets on a stressed server
  • Fixed – Mission Content – Mercenary – Unable to complete Security Work Assessment, Hostile counter is increasing but no more are spawning
  • Fixed – Multivehicle – Medical – Terminal – Patient medical terminal gets stuck at ” Healing in Progress ” after performing treatment
  • Fixed – Origin 400i – Vehicles / UI – 400i Exterior Bike Elevator button is missing
  • Fixed – Missions – Personal Transport Beacon – Transport beacon mission markers to a player ship will display the wrong location until nearby object containers are loaded
  • Fixed – Mission Content – Finish Covalex Delivery / Frustrated With Covalex – UI / HUD – Objective marker does not update once package is collected
  • Fixed – MULTIVEHICLE – Ships – Ship Features – Internal elevators can spawn rotated, preventing player access or causing players to be trapped
  • Fixed – MISC Reliant Series – Ships – Audio – Machinery audio in the Reliant main cabin areas is extremely loud
  • Fixed – Mission Content – Zeta-Prolanide Salvage Claim – Not all the cargo boxes are spawning in for player to retrieve
  • Fixed – Rentals / Vehicles – ASOP / UI – Rented vehicles are missing the rental tag and do not display the remaining rental time on the ASOP terminal
  • Fixed – MISC Razor – Vehicle / Animation – When in open space exiting the pilot seat will cause the player to clip into the ship
  • Fixed – Actor Feature / UI – Personal Inventory – Item port helpers are hidden / closed if the player releases the item they are moving in an incompatible location, requiring the filter to be reset
  • Fixed – Multilocation – ASOP – ASOP not showing hangar or pad number, ship not retrieved to any hangar
  • Fixed – Sabre Raven – Vehicle / Animation – When open space exiting the pilot seat and not moving will cause the glass casing to trap the player
  • Fixed – ARC-L1 Galleria Elevators won’t call again after being used
  • Fixed – Ships – ASOP Terminal – Spawning ships causes the requested ship to spawn outside of the hangars
  • Fixed – Vehicles – Ship Components – Purchased vehicle weapons applied to a spawned vehicle will have missing assets and cannot fire
  • Fixed – ARGO Raft – Vehicles / Cargo – ARGO Raft’s cargo grid clips through its shipping containers
  • Fixed – MULTIVEHICLE – Ships – Ship Features – Flight – Quantum Travel – When entering and exiting any seat during Quantum Travel, there is a high chance you will be ejected into space

Technical

  • Fixed 7 Client Crashes
  • Fixed 16 Server Crashes
  • Fixed 1 Server Deadlock

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

WAVE 1

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