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Star Citizen Alpha 3.18.0g EPTU.8305317 Patch Notes

Alpha Patch 3.18.0g has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.18.0-PTU.8305317.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\EPTU.

Server Region: Us Only
Database Reset: Yes
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: Yes

The current build is under NDA
Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.18 environment when creating IC reports while the builds are Evocati only

Please monitor etf-testing-chat in spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.

Testing Focus

This new build has additional work to stow player entities cross shard if it is unable to unstow the player from the previous one. If you could please wait 4-5 minutes if it stays loading for a long time this should be enough time for it to detect and unstow from the other shard.

  • Physicalized Cargo Refactor
  • Salvage – Hull Scraping
  • Platform Assault on Orison
  • Security Post Kareah Reactivation
  • Courier Delivery Missions Update
  • Sandbox Prison Activities
  • Sand Caves
  • Daymar Crash Site
  • Stanton Racetrack Locations
  • Greycat PTV Race Track
  • New Rivers

Known Issues

  • Character Customizer – Stuck on “Saving Character” on the Front End menu after the first time joining PU
  • PES – Core Tech – Characters not properly stowed after logout ; able to be observed while not logged in by other accounts
  • Multivehicle – VMA – Vehicles / Ship Components / UI – Unable to customize any ship within the Vehicle Loadout Manager
  • Load / Location – More than one player can load into a habitat bed at the same time
  • Transit – Elevators and Trams are “Jittery” during transit of Player Character
  • Derelict – Missing Salvage Wrecks
  • UI / Vehicle HUD – It is possible for the Vehicle HUD to vanish for the player during flight and combat
  • Stanton – Interactions – Terminals are not responsive and some are not resetting
  • Performance – 3rd person Camera – Massive stutter when using external view / F4 view for first time
  • The Corsair does not respond to either Expand Configuration or Retract Configuration bindings
  • Orison – Mission Content / Locations – A hostile AI is stuck inside a wall at HMR-A and one hostile appears missing at BWD-G for Bounty Assignment: Neal Garrison mission
  • Inventory / Loot Boxes – Loot Boxes will Disappear on Approach or after Opening

Feature Updates

Gameplay

Time Trials
Improve Time Trial checkpoint tracking for low server framerates. UEC Reward rework for T0.

Prison Activities Polish

  • Updated the shop values for contraband kiosk to be set too ‘buy’, changed prisoner loot values, updated the reward for 02 repair kiosk mission and updated contraband kiosk setup.

Ships and Vehicles

  • Increased shield down delay from 5 to 10 seconds

Core Tech

  • Additional Gen12 3.18.0 VFX Optimizations

Bug Fixes

  • Fixed an issue causing many quickbuy transactions to fail
  • Fixed – Missions – Bounty Hunter – PvP Bounty does not complete if the target suicides after being downed
  • Fixed – Multivehicle – Gameplay – Shield Bypass/Misalignment/Hull damage through the shield by energy weapons
  • Fixed – SM/AC – Loadout / Ship Customization – Loadout save not functional in Arena Commander
  • Fixed – Design / Locations – Loot boxes are missing from the interior of Kareah
  • Fixed – Inventory / Shopping – Items looted from corpses cannot be sold to kiosks
  • Fixed – Items / Art / UI – mobiGlas – Icon names persist after player moves cursor off them
  • Fixed – Performance – Client will stall for the player for a moment after interacting with kiosks
  • Fixed – Locations / Collision – Player can get stuck in their bed when loading back into game after a crash
  • Fixed – Orison TDD commodity kiosks are still on the old UI
  • Fixed – Drake Vulture – Hull Scraping – Vehicles / UI – Cargo and Vehicle Hull bars remain empty when salvaging
  • Fixed – Vehicle / MFD – Anvil Centurion shows as having 5 missiles in weapon MFD
  • Fixed – KLWE scope optic has no crosshair
  • Fixed – Corsair only shows 2 shield faces
  • Fixed – Ships / Vehicles – Storing ships at a non-home location will result in a locked state, “Transferring to Storage”
  • Fixed – Mission Content / Locations – Hacking – Comm Array missions fail to find locker to pick up hacking chip
  • Fixed – Infiltrate on Orison – getting CrimeStat when Greycat destroyed on Inspiration Park platforms
  • Fixed – Aegis Eclipse – Vehicles / UI – Flight HUD is not present on the Aegis Eclipse
  • Fixed – Vehicles / Locations – Small ships prioritize spawning inside of larger size hangars at Lorville Spaceport
  • Fixed – The ‘Grab’ Inner Thought Prompt / Interaction prompt, is no longer be present upon dropping Interactables from the Inventory a 2nd time
  • Fixed – Caterpillar Derelicts – AI/Design/Locations – AI spawn requests keep firing up, sending new AI wave through the spawn closets every few seconds
  • Fixed – Klescher Rehabilitation Facility – AI – AI located in the prison mines have strange pathing
  • Fixed – When respawning or starting a new match from a previous one in Arena Commander, character can spawn in a “black out” state without any input
  • Fixed – Crusader – CRU-L2 – Design / Locations – CRU-L2 is missing from the Stanton system
  • Fixed – Sand Cave – Graphics / Lighting / Locations – The Cubemaps within the entrance of the Sand Caves appear to not be picking up the sun static shadows
  • Fixed – Lorville Gateways – Art / Graphics / Locations – ReplaceMe textures seen on the ground near the first corner of the Lorville racetrack

Technical

  • Server Performance Improvements
  • Fixed 8 Client Crashes
  • Fixed 7 Server Crashes
  • Fixed Multiple GPU crashes
  • Arena Command crash on load fixes

Repair tool is replacing the old reset option on the site.

Once the repair is complete, the following will happen:
Your playing avatar will be re-created.
Your spawn point will be reset.
You will need to re-customize your character.
Inventories, items, currencies, mission progress will persist.

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

WAVE 1

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