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Star Citizen Alpha 3.17.0j PTU.8016740 Patch Notes

Alpha Patch 3.17.0j has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.17.0-PTU.8016740.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:Program FilesRoberts Space IndustriesStarCitizenPTU.

Database Reset: Yes
Long Term Persistence: Enabled
Pledge Copy: Disabled
Starting aUEC: 15,000,000

The current build is under NDA
Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.15 environment when creating IC reports while the builds are Evocati only

Please monitor etf-testing-chat in spectrum for updates and testing instructions.

USER.cfg settings: r_displaySessionInfo = 1

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.

Testing Focus

  • Ship Positional Desync Test
  • Lorville Hospital and Space Station Clinic Variations
  • River
  • Coffee Shop Vendor
  • Mining Gadgets
  • Player Injury Updates
  • DNA Head Texture Updates
  • Shopping and Selling
  • Ship to Ship Refueling

Known Issues

  • All doorways in Orison can kill players if repeatedly walked through
  • Equipment can disappear when trying to equip and is lost permanently
  • Large hangers are missing collisions
  • Starfarer Boom Arm not repairing if destroyed
  • When loading into the PU after customizing the character, the player may become stuck in a staging state
  • Character customization is saved inconsistently, sometimes falling back to a miscellaneous male head
  • Turret HUD – Aiming elements are lagging behind
  • Shubin Interstellar kiosk in New Babbage still using the old Shop UI
  • Players cannot buy components directly into ship storage (will be coming later in the PTU cycle)
  • The ‘Sell’ page at Live Fire Weapons will not update properly
  • ASOP Terminals can be accessed by other players while in-use by another player
  • ASOP terminal displays successful retrieval with designated hangar number; however, there is no ship marker and designated hangar is empty
  • Cave interiors on planets with breathable atmospheres do not have an atmosphere which will cause the player to die from suffocation
  • Underwater river fog effect is missing
  • AR Markers are present when opening the mobiGlas which can make it hard to read
  • Ships can explode after players exit them
  • The player is respawning with their loadout pre-death, and the medical gown equipped. The player also leaves no corpse present
  • The player sees an infinite black screen upon death

Feature Updates

Gameplay

Ship Thruster Boost Adjustments

Ship boosters will now contribute to rotation speed. Afterburner capacitor now only drains when thrusting and now drains with scaling rotational thrust as well as linear. The balance has been adjusted as a result and will be iterated on as we receive feedback and more data.

Bug Fixes

  • Fixed an issue causing players to get unintended 30018 errors
  • Fixed a streaming issue that could cause duplicate elevators at UGFs
  • Fixed an issue causing players to incorrectly die before entering a downed state
  • Fixed an issue causing MFDs in multiple ships and ground vehicles to be overlapped by Inner Thought prompts
  • Vehicle turret / Pilot seat & Dashboards should no longer be missing inner thought prompts
  • The Aegis ship annunciator panels should no longer appear blank
  • Fixed an issue causing smoke to always come out of the 400i thrusters
  • Players should no longer get the blurry effect while their head is above water
  • Weapons should now raise correctly and no longer clip through walls and surfaces when players push against them

Technical

  • Fixed 1 Client Crash
  • Fixed 3 Server Crashes
  • Fixed another issue that was causing infinite loading into the PU

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

PTU WAVE 1

OPEN PTU

LIVE

3.17.1 EVOCATI

3.17.1 OPEN PTU

3.17.1 LIVE

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