Vai al contenuto

Star Citizen Alpha 3.18.0c EPTU.8298048 Patch Notes

Alpha Patch 3.18.0c has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.18.0-EPTU.8298048.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:Program FilesRoberts Space IndustriesStarCitizenEPTU.

Database Reset: Yes
Server Location: US Only
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: Yes

The current build is under NDA
Please log out then back in on the issue council site to see the Evocati environment there. Please make sure to only select the Evocati 3.18 environment when creating IC reports while the builds are Evocati only

Please monitor etf-testing-chat in spectrum for updates and testing instructions.
USER.cfg settings: r_displaySessionInfo = 1

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.

Testing Focus

  • Salvage – Hull Scraping
  • Platform Assault on Orison
  • Security Post Kareah Reactivation
  • Courier Delivery Missions Update
  • Sandbox Prison Activities
  • Sand Caves
  • Daymar Crash Site
  • Stanton Racetrack Locations
  • Greycat PTV Race Track
  • New Rivers

Known Issues

  • If you run into a “Ghost Client” when attempting to launch the game saying that it is already running, you may need to go into task manger and find Star Citizen or EAC and end task.
  • Inventory – Equipment – Equipped items are lost from character after 30k
  • Character Customizer – Stuck on “Saving Character” on the Front End menu after the first time joining PU
  • Invisible ship present in the spaceport / IAE halls when entering the server for the first time
  • PES – Core Tech – Characters not properly stowed after logout ; able to be observed while not logged in by other accounts
  • Multivehicle – VMA – Vehicles / Ship Components / UI – Unable to customize any ship within the Vehicle Loadout Manager
  • ASOP terminal hangs on “Please wait while your vehicle is being delivered”
  • Locations / Hurston/Lorville – Commodity Kiosk – UI – UI may become blurry/illegible while in use
  • Load / Location – More than one player can load into a habitat bed at the same time
  • Transit – Elevators and Trams are “Jittery” during transit of Player Character
  • Derelict – Missing Salvage Wrecks
  • UI / Vehicle HUD – It is possible for the Vehicle HUD to vanish for the player during flight and combat
  • Stanton – Interactions – Terminals are not responsive and some are not resetting
  • Performance – 3rd person Camera – Massive stutter when using external view / F4 view for first time
  • Vulture pitches down in atmosphere when locking pitch/yaw
  • The Corsair does not respond to either Expand Configuration or Retract Configuration bindings
  • Orison – Mission Content / Locations – A hostile AI is stuck inside a wall at HMR-A and one hostile appears missing at BWD-G for Bounty Assignment: Neal Garrison mission
  • Inventory / Loot Boxes – Loot Boxes will Disappear on Approach or after Opening
  • Multiple Locations – Actor Feature / UI – Medical – Player unable to heal injuries in med bed

Feature Updates

Locations

  • Polish Pass on PU Race Tracks
  • Added Salvage Beam Modifiers to Shops

Core Tech

  • Gen12 Rendering performance pass
  • Drake Vulture – Thruster smoke converted to GPU rendering
  • Sand Cave VFX and Particle LOD Polish Optimizations

Bug Fixes

  • Fixed – Hospitals – Multi-location – No flight suit or helmet in inventory when respawning at hospitals
  • Fixed – NPCs – Cutlass Black Reinforcements Do Not Exit Ship
  • Fixed – Mantling in prison not working in the escape route
  • Fixed – Drake Vulture – The UI Elements of the Lower Salvage UI are too small
  • Fixed – Usables / Spawning – The player is unable to get up from the hab bed after spawning in
  • Fixed – Hull Scraping – Ships / Vehicles / Game Code / Weapons – The Hull Scrapers function within Armistice Zones
  • Fixed – Hull Scraping – Vehicles / SFX – SFX are missing while ship hull scraping beams are actively scraping
  • Fixed – Hull Scraping – Vehicles / VFX / Lighting – Toggling between 3rd and 1st person, while the Salvage Beam is active, will remove parts of the VFX and Lighting
  • Fixed – Derelict Colonial Outposts – Locations / AI – AI Continually attempt to walk through solid geometry at derelict outposts
  • Fixed – Lorville Outskirts – Art / Locations – various pipes around the race track are missing collision
  • Fixed – New Babbage – Art / Graphics / Locations – Missing doors in New Babbage spaceport customs
  • Fixed – Orison – Race Track – Design / Locations – If player abandon and/or topple over the Greycats on the race track they are not cleaned up and do not respawn at the race pit
  • Fixed – Cargo / Commodity Kiosk – Ships / Vehicles – Game Code – When unstowing a ship full of cargo, or selling from an already unstowed ship, the commodity kiosk will fail to sell cargo and a “Transaction Failure” will occur
  • Fixed – Ore Sales terminals are not detected laden mining ships with ore at that station
  • Fixed – Port Olisar – Commodity Kiosk inventory locations drop down menu is not in alphabetical order
  • Visor fog effects should no longer be much more intense with Gen12 turned on and completely blur vision once the player has wiped their visor
  • Fixed an issue causing some Crusader AI to not spawn at Security Post Kareah
  • Fixed an issue causing player to be unable to control their character after dying, force closing the client, and then reloading back into PU
  • Daymar Crash Site should no longer be missing many Assets and textures

Technical

  • Fixed 11 Client Crashes
  • Fixed 9 Server Crashes
  • Fixed Multiple Gen12 GPU crashes

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

EVOCATI

WAVE 1

WAVE 2

OPEN PTU

LIVE

3.18.1 PTU

3.18.1 LIVE

3.18.2 OPEN PTU

POST RECENTI

Lascia un commento

Il tuo indirizzo email non sarà pubblicato. I campi obbligatori sono contrassegnati *