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Star Citizen Alpha 3.14.0z PTU.7714400 Patch Notes

UPDATE:

We have caught some new server crashes, and will collect information and then roll back to the prior build in less than an hour.

Star Citizen Patch 3.14.0z

Alpha Patch 3.14.0z has been released to the PTU environment, and is now available to test! Patch should now show: VERSION 3.14.0-PTU.7714400.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.

Database Reset: YES
Long Term Persistence: Enabled
Audience: All Backers
Pledge Copy: Enabled
Starting aUEC: 15,000,000

Please monitor sc-testing-chat in spectrum for updates and testing instructions.

USER.cfg settings: r_displaySessionInfo = 1

Testing Focus

  • General gameplay and stability

Known Issues

  • Game Crashes after confirming a randomized character design in the character customizer (Workaround: Use default character or avoid the randomization button when customizing characters)
  • Upon launching the game, the player may receive a 16008 error (Most likely requires a character reset and logging out of the launcher)
  • After logging out in a ship bed or crashing, logging in can result in Error 20018 or a long loading screen where ship/player spawns at Stanton star (Most likely requires a character reset and logging out of the launcher)
  • After a server connection timeout (Error 30K), a “Bad Token” error may be presented, preventing loading back into the Persistent Universe (requires game restart to workaround issue)
  • Star Citizen may crash immediately after pressing “Launch Game” in the Launcher (Recent potential app conflicts: Acronis Active Protection, Comodo, Sonic Studio Contact RSI Technical Support if the issue persists)
  • Elevators or environment content will occasionally be missing in the PU
  • Players are unable to leave a party from the Main Menu (Workaround: Open Star Marine Multiplayer (any mode) > select “Invite” > select “Leave Party” > exit back to main menu)
  • The chat window is positioned too low to be fully readable whilst in a vehicle on Ultrawide monitors
  • Using a medipen may occasionally have no effect
  • Swapping FPS weapons drops or removes the original weapon
  • Mineable commodities data in Scan Mode displays incorrect Percentage Values
  • The player may become unable to open Hammerhead turret doors, leaving them trapped inside
  • Constellation Andromeda co pilot unable to target while in missile operator mode
  • Elevators at Grim Hex fails to complete animations and elevator can lose functionality
  • Search missions such as shipment lost and lost cargo do not update once the player has collected the cargo box
  • Unable to complete box delivery missions in Area18, as kiosk rejects boxes
  • Demon Fang Combat Knife asset is missing from the game
  • When entering the pilot’s seat of the 100i, the animation may not complete, leaving the player facing away from the windscreen
  • Occasionally, the Quantum Drive may start spooling with no known cause
  • Sometimes, after spooling and calibrating the Quantum Drive and attempting to initiate the jump, nothing happens (Workaround: Move ship reticle away, then move back to recalibrate)

Major Bug Fixes

  • Fixed an issue causing players to become stuck and invisible after leaving prison
  • Player’s should now be able to insurance claim ships on the ASOP terminals (Note: This was hotfixed on live earlier this week)
  • Fixed an issue that allowed players to create multiple amounts of refinery jobs from the same materials

Technical

  • Fixed 2 Client Crashes
  • Fixed 2 Server Crashes
  • Made additional optimizations to further help desync issues

Patch News

Patch Watch

Patch List

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