Vai al contenuto

Star Citizen Alpha 3.21.0 PTU.8779972 Patch Notes

Star Citizen Patch 3.21.0

Alpha Patch 3.21.0 has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.21.0-PTU.8779972.

It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU. The Shader folders can be found here C:\Users\%username%\AppData\Local\Star Citizen.

Audience: All Backers
Database Reset: Yes
Server Regions: US/EU
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000

Testing Focus

  • New Jump Point Rest Stop Stations and Lagrange Points
  • New Legal/Illegal Mission: Retrieve Consignment
  • New Illegal Mission: Kareah – Steal Evidence
  • Repel Raid on Orison
  • New Crusader Platforms
  • Wheeled Vehicle Handling Improvements
  • Driver Remote Turret QoL Improvements

Known Issues

  • PU – Stanton – UI / Locations – Multiple Locations – Crashing in a restricted area will give you never lasting “Restricted Area” alerts
  • PU – Rundown Station (R&R) / Jump Point Station – Multiple Locations – Locations / UI – Check in terminals at the clinic do not function
  • PU – Stanton – Party – Party System / UI / UI Tech – Exiting to menu while in a party then entering back to the PU causes the party system to not detect you
  • PU – Stanton – Area18/GrimHex – Locations / Inventory / Respawn – Player loses loadout after dying in the armistice zone
  • PU – UI / Art / Graphics – Green Imperial Medical Regeneration Kiosks screen have no UI
  • UI / Menus – Controls – Keybindings – The Default Preset Images for the keyboard and gamepad control schemes do not match what is bound by default
  • PU – Locations / Vehicles – When spawning a ship at a Docking Port, the ship will spawn clipped into the docking port geometry
  • MISC Hull C – PU – Vehicles – Can’t undock the Hull-C
  • PU – Crusader / Orison – Locations / Transit – It’s possible for turn gates to not open preventing players from entering shuttles
  • PU – Art – Items / Character / Textures – Multiple clothes / armor / undersuit variants lost color / using the default base color
  • PU – Multivehicle – Vehicles / Ships / Ship Components / Weapons – Laser Repeater occasionally stops firing but still consumes ammo
  • Hull C – Spawn / Cargo / LEO – Hull C with cargo can spawn extended in a large Hangar instead of Docking Port
  • Stanton – Multivehicle – RSI Constellation Series – Ship Feature – Snub Ship clips through Constellation variants in vertical position when retrieved from ASOP
  • PU – Stanton – Area18/GrimHex – Locations / Inventory / Respawn – Player loses loadout after dying in the armistice zone
  • Stanton – Actor – Personal Inventory – Right click item interaction menu cannot be closed once opened
  • PU – Stanton – AI / Locations – Combat AI will teleport / pop in combat
  • Multivehicle – PU – Vehicles / Actor Feature – Medical / Respawn – Cannot respawn on a ship that has streamed out
  • Room System / Actor / Locations – Room System does not protect player actor from extreme weather conditions in Lorville Interiors
  • Vehicles – Players and items can fall through the bottom deck of the Redeemer
  • Reclaimer – Vehicles – Stanton – Reclaimer bridge elevator interaction missing
  • Vehicles / GFX – Client FPS will drop as long as players are inside of the cockpit of the Drake Cutlass series
  • The Carrack’s main elevator will get locked in place and begin to spin indefinitely after spamming the floors for a few minutes
  • Landing Pads – Multivehicle / Shopping – Refuel, repair, and rearm services unavailable when landed
  • Stanton – AI – Mission Giver – Wallace Klim is not visible at his location in Grim Hex

Bug Fixes

  • Fixed – PU – Stanton – Derelict Colonial Outposts – AI / Locations / Design – FPS Nine Tails AI Fail to to exit AI reinforcement vehicles when they land on at a derelict outpost location

Technical

  • Fixed 1 Client Crash

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

WAVE 5

WAVE 1

WAVE 2

WAVE 3

WAVE 4

OPEN PTU

LIVE

POST RECENTI

Lascia un commento

Il tuo indirizzo email non sarà pubblicato. I campi obbligatori sono contrassegnati *