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Star Citizen Alpha 3.21.0 PTU.8734135 Patch Notes

Star Citizen Patch 3.21.0

Alpha Patch 3.21.0 has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.21.0-PTU.8734135.

It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU. The Shader folders can be found here C:\Users\%username%\AppData\Local\Star Citizen.

Audience: All Backers
Database Reset: Yes
Server Regions: US/EU
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000

Testing Focus

  • Ground Vehicle Handling Polish
  • New Legal/Illegal Mission: Retrieve Consignment
  • New Illegal Mission: Kareah – Steal Evidence
  • Repel Raid on Orison
  • New Crusader Platforms
  • Driver Remote Turret QoL Improvements

Known Issues

  • Please note: Crash handler is currently not functioning but please keep submitting as this will get a fix shortly!
  • UI / Menus – Controls – Keybindings – The Default Preset Images for the keyboard and gamepad control schemes do not match what is bound by default
  • PU – Locations / Vehicles – When spawning a ship at a Docking Port, the ship will spawn clipped into the docking port geometry
  • MISC Hull C – PU – Vehicles – Can’t undock the Hull-C
  • PU – Crusader / Orison – Locations / Transit – It’s possible for turn gates to not open preventing players from entering shuttles
  • PU – Art – Items / Character / Textures – Multiple clothes / armor / undersuit variants lost color / using the default base color
  • PU – Multivehicle – Vehicles / Ships / Ship Components / Weapons – Laser Repeater occasionally stops firing but still consumes ammo
  • Hull C – Spawn / Cargo / LEO – Hull C with cargo can spawn extended in a large Hangar instead of Docking Port
  • Stanton – Multivehicle – RSI Constellation Series – Ship Feature – Snub Ship clips through Constellation variants in vertical position when retrieved from ASOP
  • PU – Stanton – Area18/GrimHex – Locations / Inventory / Respawn – Player loses loadout after dying in the armistice zone
  • Stanton – Actor – Personal Inventory – Right click item interaction menu cannot be closed once opened
  • PU – Stanton – AI / Locations – Combat AI will teleport / pop in combat
  • Multivehicle – PU – Vehicles / Actor Feature – Medical / Respawn – Cannot respawn on a ship that has streamed out
  • Room System / Actor / Locations – Room System does not protect player actor from extreme weather conditions in Lorville Interiors
  • Vehicles – Players and items can fall through the bottom deck of the Redeemer
  • Reclaimer – Vehicles – Stanton – Reclaimer bridge elevator interaction missing
  • Vehicles / GFX – Client FPS will drop as long as players are inside of the cockpit of the Drake Cutlass series
  • The Carrack’s main elevator will get locked in place and begin to spin indefinitely after spamming the floors for a few minutes
  • Landing Pads – Multivehicle / Shopping – Refuel, repair, and rearm services unavailable when landed
  • Stanton – AI – Mission Giver – Wallace Klim is not visible at his location in Grim Hex

Feature Updates


  • Ground Vehicle Physics Updates

We’ve done a full polish pass on ground vehicles handling. 

  • Remote Turret Updates

Added Stages to Turret Zoom: None, Current Zoom, 2x Current Zoom.

Bug Fixes

  • Fixed – Vehicles / Shopping – ARGO RAFT is unable to collect refinery orders
  • Fixed – PU – Vehicles / UI – Flight HUD / Vehicle Components – Counter Measures – The Caterpillar is missing flare and chaff countermeasures
  • Fixed – PU – Stanton – Locations – Missing interiors in landing zones
  • Fixed – EVA Movement – When colliding in Zero G, your character’s view gets stuck wiggling, causing mouse movement to become disabled
  • Fixed – PU – Cargo / ATC – Excessive ATC Cargo communication while loading or unloading Hull-C
  • Fixed – AI – Social AI – Animation – NPCs that lean are facing the wrong direction when performing the animation
  • Fixed – PU – Stanton – Entities – Monitored Zones – Entering a monitored zone jammer and then exiting it, you will not be monitored
  • Fixed – Stanton – AI – Mission Giver – Wallace Klim is not visible at his location in Grim Hex
  • AC – Fixed an issue where players would get stuck “Searching for Match” while match cycling
  • Fixed – AC – Lobby – Accepting an invite multiple times puts the lobby into a bad state
  • Fixed – AC – Control – UI – Security Post Kareah UI objective markers consistently shaking


  • Fixed 4 Server Crashes
  • Fixed a Server Deadlock

Patch News

Patch Watch


New ship & vehicle

Patch List









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