Vai al contenuto

Star Citizen Alpha 3.21.0 PTU.8738932 Patch Notes

Star Citizen Patch 3.21.0

Alpha Patch 3.21.0 has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.21.0-PTU.8738932.

It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU. The Shader folders can be found here C:\Users\%username%\AppData\Local\Star Citizen.

Audience: All Backers
Database Reset: Yes
Server Regions: US/EU (Please select one of these instead of BEST or loading will fail)
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000

Testing Focus

  • New Jump Point Rest Stop Stations and Lagrange Points
  • New Legal/Illegal Mission: Retrieve Consignment
  • New Illegal Mission: Kareah – Steal Evidence
  • Repel Raid on Orison
  • New Crusader Platforms
  • Driver Remote Turret QoL Improvements

Known Issues

  • PU – Stanton – Jump Point – All Jump Points – Rest Stop (R&R) – Locations – The Patient Check In medical kiosks do not work and are stuck on “Checking availability” loading
  • PU – Stanton – UI / Locations – Multiple Locations – Crashing in a restricted area will give you never lasting “Restricted Area” alerts
  • PU – UI / Art / Graphics – Green Imperial Medical Regeneration Kiosks screen have no UI
  • UI / Menus – Controls – Keybindings – The Default Preset Images for the keyboard and gamepad control schemes do not match what is bound by default
  • PU – Locations / Vehicles – When spawning a ship at a Docking Port, the ship will spawn clipped into the docking port geometry
  • MISC Hull C – PU – Vehicles – Can’t undock the Hull-C
  • PU – Crusader / Orison – Locations / Transit – It’s possible for turn gates to not open preventing players from entering shuttles
  • PU – Art – Items / Character / Textures – Multiple clothes / armor / undersuit variants lost color / using the default base color
  • PU – Multivehicle – Vehicles / Ships / Ship Components / Weapons – Laser Repeater occasionally stops firing but still consumes ammo
  • Hull C – Spawn / Cargo / LEO – Hull C with cargo can spawn extended in a large Hangar instead of Docking Port
  • Stanton – Multivehicle – RSI Constellation Series – Ship Feature – Snub Ship clips through Constellation variants in vertical position when retrieved from ASOP
  • PU – Stanton – Area18/GrimHex – Locations / Inventory / Respawn – Player loses loadout after dying in the armistice zone
  • Stanton – Actor – Personal Inventory – Right click item interaction menu cannot be closed once opened
  • PU – Stanton – AI / Locations – Combat AI will teleport / pop in combat
  • Multivehicle – PU – Vehicles / Actor Feature – Medical / Respawn – Cannot respawn on a ship that has streamed out
  • Room System / Actor / Locations – Room System does not protect player actor from extreme weather conditions in Lorville Interiors
  • Vehicles – Players and items can fall through the bottom deck of the Redeemer
  • Reclaimer – Vehicles – Stanton – Reclaimer bridge elevator interaction missing
  • Vehicles / GFX – Client FPS will drop as long as players are inside of the cockpit of the Drake Cutlass series
  • The Carrack’s main elevator will get locked in place and begin to spin indefinitely after spamming the floors for a few minutes
  • Landing Pads – Multivehicle / Shopping – Refuel, repair, and rearm services unavailable when landed
  • Stanton – AI – Mission Giver – Wallace Klim is not visible at his location in Grim Hex

New Features

Locations

  • New Jump Point Rest Stop Stations and Lagrange Points

Addition of 3 additional Rest Stops to Stanton that act as the final stop before entering Jump Points. Each location is set up similarly to all the other Lagrange Points and consists of a parent Gas Cloud, a smaller Child Gas Cloud, a Gateway Rest Stop and and structures leading to the Jump Point itself. It is important to note that Jump Points are currently non-functional in 3.21 as Stanton is the only available system at this time and right now.

These 3 new Stations with Jump Points that leave the Stanton System are: 
– Pyro Gateway – (Stanton>Pyro)
– Magnus Gateway – (Stanton>Magnus)
– Terra Gateway – (Stanton>Terra)

Feature Updates

Gameplay

  • Polish and Bugfix Pass for Retrieve Consignment and Kareah: Steal Evidence Missions

Fixed multiple issues with mission progressions. Reduced Affinity requirement for the Steal Evidence missions during PTU testing, madeevidence available in first loop.

Bug Fixes

  • Fixed – AI / Social AI / Locations – AI NPCs can begin to float while standing within a useable
  • Fixed – Multivehicle – PU / AC – Vehicle HUD – Toggling power on/off and Changing Weapon Groupings doesn’t respond to mouse clicks

Technical

  • Fixed 5 Client Crashes
  • Fixed 3 Server Crash
  • Fixed a Server Deadlock
  • Made further Server Entity Optimizations

Patch News

Patch Watch

Guide

New ship & vehicle

Patch List

WAVE 5

WAVE 1

WAVE 2

WAVE 3

WAVE 4

OPEN PTU

LIVE

POST RECENTI

Lascia un commento

Il tuo indirizzo email non sarà pubblicato. I campi obbligatori sono contrassegnati *