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Star Citizen Alpha 3.20.0 PTU.8684108 Patch Notes

Star Citizen Patch 3.20.0

Alpha Patch 3.20.0 has been released to the PTU, and is now available to test! Patch should now show: VERSION 3.20.0-PTU.8684108.

It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU. The Shader folders can be found here C:\Users\%username%\AppData\Local\Star Citizen.

Audience: Waves 1 and 2 (Wave 3 within a couple hours of release)
Database Reset: Yes
Server Regions: US/EU (Please select one of these instead of BEST or loading will fail)
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000

Known Issues

  • PU – Inventory – Local inventory infinite loading after loadout change in VLM and relogging into the game
  • PU – Shopping / UI – Kiosk / Terminal – Item Shop – All item preview thumbnails are displaying as helmet armor crates
  • PU – Stanton – AI / Locations – Combat AI will teleport / pop in combat
  • PU – Vehicle – MISC Prospector – Door doesn’t work from the inside
  • Multiple Locations – Inventory – Equipped items are lost after dying in the landing zone
  • Prison Kiosk / Ore Sale – Game Code / Transaction – Transaction failure occurs when attempting to deposit Harvestables
  • Multivehicle – PU – Vehicles / Actor Feature – Medical / Respawn – Cannot respawn on a ship that has streamed out
  • Room System / Actor / Locations – Room System does not protect player actor from extreme weather conditions in Lorville Interiors
  • ASOP – Ships – Vehicles – Clicked to “Store” ship at ASOP but it was “Destroyed”
  • Vehicles – Players and items can fall through the bottom deck of the Redeemer
  • Vehicles / Ship Components – Ships that do not have missiles as a standard weapon cannot restock their countermeasures.
  • Reclaimer – Vehicles – Stanton – Reclaimer bridge elevator interaction missing
  • Performance – Client Performance drops around Ghost Hollow
  • Mission Content – UGF – AI Counter will drop to 0 after streaming location in and out again
  • Vehicles / GFX – Client FPS will drop as long as players are inside of the cockpit of the Drake Cutlass series
  • The Carrack’s main elevator will get locked in place and begin to spin indefinitely after spamming the floors for a few minutes
  • GrimHEX – Dumpers Depot – Art / Locations – The Dumper’s Depot within GrimHEX has a VisArea that allows players to clip inside of location.
  • Vehicle Maintenance Services – Ship repair doesn’t happen but still charges you
  • Landing Pads – Multivehicle / Shopping – Refuel, repair, and rearm services unavailable when landed
  • Multiple Locations – ASOP Terminal / Ships – When storing a ship, the ASOP terminal will set the ship status to “Claim” instead of “Retrieve.”
  • Exploit / Ships / Vehicles / Game Code / Multiplayer – When two Players Salvage a Ships Hull simultaneously the Hull will recover and be infinitely Scrapeable
  • Inventory / Personal Inventory – Inventory can enter a state of becoming unresponsive, preventing the player from being able to eat or drink
  • AI / Art – VFX – Hostile AI bullets visually clip through walls

Bug Fixes

  • Fixed – Multivehicle – PU – Ship / HUD – PING wave does not visually activate for players
  • Fixed – PU – Locations – Orison – Convention Hall interior / PTV race track interior missing
  • Fixed – Stanton – Performance / Vehicles – Hull C – Streaming in/out the Hull C leads to substantial framerate drops
  • Fixed – MISC Hull C – Stanton – Vehicle / Actor Tech – There is no oxygen/breathable atmosphere at the engineering end of the spindle corridor when it is extended
  • Fixed an issue that was causing players to take unintended damage at the moment of transitioning from a ship grid into EVA
  • Fixed – Hull-C – Commodity / Cargo ATC – Adding more Pending Cargo Transfer Orders can excess the Hull C’s Maximum Cargo Capacity

Technical

  • Fixed 3 Client Crashes
  • Fixed 2 Server Crashes

Patch News

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Guide

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