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Star Citizen Alpha 3.13.0i PTU.7240320 Patch Notes

Star Citizen Patch 3.13.0i

Alpha Patch 3.13.0i has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.13.0-PTU.7240320.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.

Database Reset: YES
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000

The current build is under NDA

Please monitor etf-testing-chat in spectrum for updates and testing instructions.

USER.cfg settings: r_displaySessionInfo = 1

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.

Testing Focus

  • Cave Entrances
  • FPS Cave Missions
  • Ship to Ship Docking
  • Signed Distance Fields (SDF) Shield Tech
  • Reputation UI
  • New Quantum Sensitive and Timed Delivery Missions
  • Pushables T0
  • Mounted Guns
  • Ship Naming
  • Force Reactions – Staggers
  • Cyclone MT

Note: Issue Council Threshold for confirmation is increasing to 10 in preperation for wider release

Known Issues

  • Customized loadouts are reset to default when the ship’s name is changed
  • 100 Series is missing ptich/yaw/roll
  • ATC at New Babbage Space Port is not allowing the exit or arrival of ships or vehicles to hangars and garages
  • A Players Ship can enter a state where it cannot be Retrieved
  • An elevator in Lorville Spaceport has invisible collision blocking the entrance
  • Claiming any Constellation variant that’s on a pad causes station turrets to blow it up with no crimestat
  • The Quantum Sensitive Cargo can become stuck to the players hand, while lacking all functionality
  • On landing pads, trolleys are unable to be pushed / pulled up the entryway / cargo ramp, or elevator ramps.
  • Docking with a moving ship lags behind, causing a large snap into the docked position
  • Docked merlin enter interactions don’t show when constellation is moving
  • Mounting weapon while holding a grenade will cause the player to enter a broken state upon exiting via interaction mode during low FPS
  • Wallace Klim can spawn away from his table, facing the wrong way and floating
  • When accepting a mission or when speaking to Clovus his animations are not fluid and appears to jump around
  • Hammerhead is missing form New Deal
  • The outline for the save changes button is off

Major Bug Fixes

  • Fixed an issue that was causing the Star Map to sometimes lose functionality when opened
  • ATC location names should now show correctly in the mobiGlas when connacting landing services

Technical

  • Fixed 2 Client crashes
  • Fixed 2 Server crashes
  • Backend services timeout fix

Patch Watch

Patch List 3.13

Patch List 3.12.1

POST RECENTI

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