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Star Citizen Alpha 3.13.0g PTU.7222941 Patch Notes

Star Citizen Patch 3.13.0g


Alpha Patch 3.13.0g has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.13.0-PTU.7222941.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.

Database Reset: NO
Long Term Persistence: Enabled
Pledge Copy: Enabled
Starting aUEC: 15,000,000

The current build is under NDA

Please monitor etf-testing-chat in spectrum for updates and testing instructions.

USER.cfg settings: r_displaySessionInfo = 1

Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the “Testing Focus”. Please issue council all issues related to those in testing focus and in general gameplay.

Testing Focus

  • Cave Entrances
  • FPS Cave Missions
  • Ship to Ship Docking
  • Reputation UI
  • New Quantum Sensitive and Timed Delivery Missions
  • Pushables T0
  • Mounted Guns
  • Ship Naming
  • Force Reactions – Staggers
  • Cyclone MT

Known Issues

Note: This build has extra logging to track down issues with players suffocating on spawn

  • Player begins suffocating on respawn with no oxygen which persists through death
  • Customized loadouts are reset to default when the ship’s name is changed
  • Contacts disappear from list after relaunching client and further sent/received requests from those contacts are not seen.
  • On landing pads, trolleys are unable to be pushed / pulled up the entryway / cargo ramp, or elevator ramps.
  • Leaving a trolley in a door way will clip through the floor erratically and can kill KEKW players
  • Docking with a moving ship lags behind, causing a large snap into the docked position
  • Docked merlin enter interactions don’t show when constellation is moving
  • Mounting weapon while holding a grenade will cause the player to enter a broken state upon exiting via interaction mode during low FPS

Bug Fixes

  • Fixed an issue that could cause many UI Displays/functionality to go blank after launching the game a 2nd time
  • Players using an AMD 6000 series GPU should no longer experience extremely dark lighting issues
  • Fixed an issue causing Attrition 1 and 3 to be unable to fire
  • Constellation Ship Elevators should no longer lose collision when snub ship is undocked
  • Fixed an issue causing the door on the Greycat ROC to not open after storing and retrieving the vehicle again

Technical

  • Fixed 5 Client crashes
  • Fixed 6 Server crashes
  • Fixed a Main Thread Deadlock

Patch Watch

Patch List 3.13

Patch List 3.12.1

POST RECENTI

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