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Star Citizen | Roadmap Roundup – July 20, 2022

Happy Wednesday, everyone!

Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

With that said, let’s go ahead and dive into this week’s Roadmap Roundup!

-CIG Community Team

Notable Changes for July 20, 2022

Release View

The following card has been added to Release View (as well as revealed on Progress Tracker), targeting release with 3.17.2:

Anvil Centurion

Building, implementing, and balancing Anvil’s anti-air ground vehicle, the Centurion, as a game-ready vehicle.

Progress Tracker

As mentioned in a recent Monthly Report, the Props team is undergoing a few exciting changes. Part of this team has been integrated into the Sandbox and Squadron 42 Art teams in order to work more closely with the environment, level design, and mission design disciplines in order to greatly increase efficiency, similar to the recent integrations of Planet Content and Mission Content. The rest of the Props team is now the new Interactables Team, which you’ll now find on the Progress Tracker. This team will focus on populating the universe with items and objects that players directly interact with in the ‘verse. For an example of what they’ll be working on, check out the recent Star Citizen Live Gamedev episode showcasing the development of such an interactable.

Additionally, with this publish, we’ve added the remaining downstream teams’ Q3 schedule to Progress Tracker.

That’s all for this week!


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