Happy Monday, everyone!
Last week, Star Citizen Alpha 3.18.2 hit the Live servers, and brought with it a myriad of bug fixes and stability improvements. The XenoThreat have returned and are terrorizing Stanton, and we’re seeing more of you than ever before joining forces with the Civilian Defense Force (CDF) to defend the system.
Despite anticipating some turbulence during its initial release, we’ve always recognized the importance of Persistent Entity Streaming (PES) as the most difficult and complex component of our efforts to enable Server Meshing. The engineering required for PES has been extensive, as it fundamentally alters how we record the state of the Universe and introduces an unprecedented level of persistence that is unmatched by other games.
We’d like to note that we’re aware of the various issues that have popped up during XenoThreat, including the interaction delays, causing things like ASOP terminals, restocking, and general interactions not to work properly, as well as issues related to desync. The team is currently collating and analyzing the vast amount of data they have received, thanks to your participation and the tremendous amount of traffic only possible on the live servers. While these issues can be a hindrance in the short-term, they are a necessary and inevitable step in the ongoing process to develop and strengthen our backed for the big milestones ahead. Our team is committed to this, and is very optimistic about the road ahead.
Con42: Frankfurt, Germany
Last weekend, the community-organized convention Con42 took place in Frankfurt, Germany. This is the third iteration of this incredibly engaging event which brought together nearly 600 community-members, including many from the team! It was a privilege to attend and meet so many of you in person. We want to give a huge THANK YOU to the organizers who put in a massive amount of hard work to pull off an amazing event!
Now, let’s see what’s going on this week:
This Tuesday, the Narrative team is back with the monthly Galactapedia update, your vault of knowledge for everything Star Citizen.
Thursday sees the return of Inside Star Citizen, showcasing the latest Lorville magic coming out of our developers in Montreal.
On Friday, we welcome Star Citizen Live to our Twitch channel airing live at 15:00 UTC / 8 am Pacific. Info on guests coming soon!
Furthermore, you’ll find our weekly RSI Newsletter directly delivered to your inbox, plus Subscribers can also look forward to Jump Point magazine’s April issue.
One of the more exceptional aspects of the Star Citizen community is the limitless talent and creativity that emanate from its members, which often result in some pretty epic community-organized events. This Saturday, we’ve got not one, but TWO community racing events.
First up, the Crux Cup returns for its annual endurance race, which has been a staple for the community dating back to 2945! The race introduces a 94km track, titled Ahumahi Ring, in Orison, Crusader. The event welcomes any ship and skill level, with a variety of racing classes. Don’t miss it!
Next, System 7, which is another spectacular organized by Atmo Esports, kicks off round three of its annual event. After the previous microTech Tundra Dash, the leaderboards have been close! Make sure to tune in to see who will take home the win at the Babbage Bash!
Both events take place this Saturday, so hop into your comfiest chair, crack one open, and get ready for race day!
Have a great week and we’ll see you in the ‘verse!
Tyler “Zyloh” Witkin
Director of Community
THE WEEKLY COMMUNITY CONTENT SCHEDULE
MONDAY, APRIL 24, 2023
- This Week in Star Citizen
TUESDAY, APRIL 25, 2023
- Lore – Galactapedia Update
THURSDAY, APRIL 27, 2023
- Inside Star Citizen (youtube.com/c/RobertsSpaceInd)
FRIDAY, APRIL 28, 2023
- Star Citizen Live (twitch.tv/starcitizen)
- Weekly Newsletter
- Jump Point – April 2023 Issue
SATURDAY, APRIL 29, 2023