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Star Citizen | Roadmap Roundup – October 22, 2023

Happy Sunday, everyone!

Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

With that said, let’s go ahead and dive into this week’s Roadmap Roundup!

-CIG Community Team

Notable Changes for October 22, 2023

Progress Tracker

As announced at the conclusion of CitizenCon 2953, Squadron 42 is now feature complete. The game has moved into the polishing phase, which you’ll see reflected on Progress Tracker.

Additionally, Squadron 42 teams have now been divided into Strike Teams, represented as new teams on Progress Tracker. These teams’ headcount is represented by the main stakeholders, but the teams themselves are comprised of developers across multiple disciplines, including design, engineering, art, audio, and more. They’ll all be working on a single deliverable, SQ42 – Polishing, as their tasks become more agile and they work towards Beta and Release. As was the case with Squadron 42 teams previously, these teams will only display one quarter of work at a time. We’ve added four Strike Teams to Progress Tracker with this publish, with additional ones to be added in the future.

Release View

The following cards have been added to Release View:

Ship Trespass

The interior of players’ ships are now considered trespass zones for those without permission to enter. Permission will granted via the party system until more complex systems for managing crew and passengers is created. Players trespassing aboard a ship can be attacked by the owner of the ship and any player in their party without fear of committing a crime.

Drake Cutter Scout

Building, balancing, and implementing Drake Interplanetary’s reconnaissance ship, the Cutter Scout, into the game.

Anvil F8C Lightning

Building, balancing, and implementing Anvil’s heavy fighter, the F8C Lightning, into the game.

That’s all for this week!


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