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Star Citizen | Roadmap Roundup – September 14, 2022

Happy Wednesday, everyone!

Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

With that said, let’s go ahead and dive into this week’s Roadmap Roundup!

-CIG Community Team

Notable Changes for September 14, 2022

Alpha 3.18

Before we jump into the Roadmap update, we would like to give an update on the status of Alpha 3.18 as well as an update to our standard release cadence for this year.

As previously mentioned, we are still on track to release Alpha 3.18 to the PTU this month (September). We will start with Evocati and aim to expand to more players soon after. We are eager to get Persistent Entity Streaming (PES) in your hands as quickly as possible, as the more time we have with all of you hammering on this new behemoth of technology, the better.

As communicated in the last Letter From the Chairman, we expect PES to remain in PTU for 2-3 months for robust testing. Our current goal is to release Alpha 3.18 to the live servers in the first half of November, ahead of the Intergalactic Aerospace Expo (IAE).

This means that the 3.18 patch will now also include content related to the IAE, which you will notice in the detailed breakdown below.

As you know, PES and subsequent technologies (Server Meshing) will change the core of Star Citizen forever and provide a giant leap forward in realizing the vision of what our shared universe is meant to be. It is no surprise that we have had an abnormal cadence this year and we are appreciative of all your support as we push through these major milestones.

Release View

The following card has been added to Release View, slated for release in Alpha 3.18:

Drake Corsair
Building, balancing, and implementing Drake Interplanetary’s multi-crew explorer, the Corsair, into the game.

After further review, these deliverables will require additional tasks that are currently being scoped out and scheduled. Therefore, we are removing these two cards from Release View until their release timing is reassessed.

  • New Interdiction Scenarios
  • Environmental Space Missions

Progress Tracker

With this publish, we’re beginning to add the Q2 2023 schedule for upstream teams, with more teams to follow in subsequent publishes.

The following deliverable, previously removed, is returning to the Progress Tracker with this publish:

Aopoa San’tok.yāi
Building, balancing, and implementing Aopoa’s medium fighter, the San’tok.yāi, into the game.

After assessing with the team and vehicles being worked on for Squadron 42 taking a higher priority, the following vehicles are being removed from Progress Tracker temporarily until resources can be reallocated:

  • RSI Apollo
  • Tumbril Ranger

Additional focus from USPU is being placed on the Freight Elevators deliverable for hangars and cargo, and is a pre-requisite for hangars to persist. Therefore, we’re removing future work for the following deliverable temporarily as this work is being completed.

  • Persistent Hangars

That’s all for this week!

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