Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for June 22, 2022
The following cards have been added to Release View as well as marked as Committed:
Colonialism Outposts – Derelict
Implementation of derelict outpost locations throughout Stanton with a Colonialism theme. These locations will launch with missions, loot, and hostile AI encounters. This feature has been added to the Alpha 3.17 column and is targeting delivery in Q2 in 3.17.2.
AI – Dropships and Reinforcements
Enabling AI ships to land and deliver reinforcements on non-structured ground areas, such as planetary terrain, where a pre-defined landing area and assistance from Air Traffic Control is not available. This feature has been added to the Alpha 3.17 column and is targeting delivery in Q2 in 3.17.2.
The following deliverable has been added to the Progress Tracker:
Adding new Asteroid Facilities to the persistent universe. Hand-crafted traversable areas offering different gameplay opportunities both in the interior and exterior of asteroids. This deliverable has been added to the EU Sandbox 1 Team’s schedule.
Due to a shift in priority for the Vehicle Concept Art team, both to await specific systems coming online as well as additional resources needed on other upcoming vehicles, the following deliverables have been temporarily removed from the Progress Tracker until additional resources are allocated:
- RSI Orion
- MISC Hull B
- MISC Hull D
- MISC Hull E
- Crusader Genesis Starliner
That’s all for this week!