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Star Citizen | Roadmap Roundup – April 3, 2024

Happy Wednesday, everyone!

Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.

With that said, let’s go ahead and dive into this week’s Roadmap Roundup!

-CIG Community Team

Notable Changes for April 3, 2024

Release View

The following features have been added to Release View, targeting a 3.23.0 release:

Fauna – Kopion

Populating the persistent universe with the Kopion, an aggressive, agile animal that travels in packs. You’ll find them in a variety of areas, from grassy fields to lurking in the darkness of caves.

Fauna – Marok

Populating the persistent universe with the Marok, a passive flying bird-like creature. Maroks live in flocks and are often found near lush, green environments.

New Missions – Creature Hunting

New missions that require players to locate, kill and retrieve valuable parts of creatures roaming the environment.

The following cards have been added to Release View, targeting a 3.23.X release:

Vehicle Modularity

Implementing the ability to swap modular sections of certain vehicles to change their function. This initial release contains the torpedo and cargo room modules for the Aegis Retaliator, with additional modules and vehicles to be added in the future.

Aegis Retaliator – Gold Standard

Updating the Aegis Retaliator to gold standard, including the introduction of modular rooms. The torpedo and cargo rooms will be available in this initial release, with more to come in the future.

That’s all for this week!

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