Happy Wednesday, everyone!
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes. This is part of an effort to make our communications more transparent, more specific, and more insightful for all of you who help to make Star Citizen and Squadron 42 possible.
With that said, let’s go ahead and dive into this week’s Roadmap Roundup!
-CIG Community Team
Notable Changes for August 9, 2023
The following deliverable has passed its final review, therefore we are toggling its status to Committed for Alpha 3.20.0:
Physicalized Cargo Updates
Adding new functionality to accommodate the release of the MISC Hull C. This includes both automated cargo loading at LEO stations as well as SCU containers up to 32 SCU.
With this update, we wanted to make you aware of a few upcoming team changes on Star Citizen. To better support upcoming tasks, and to accommodate the additional development resources coming in from our Montreal studio, the US PU Gameplay Feature and Systemic Services and Tools teams are being reformed into a pair of new teams. These teams will be the NA PU Gameplay Feature Team and the Economy Team. The majority of USPU and SST’s tasks will be given to these new teams, along with a few going to other teams. We’ll have more info on these teams, their deliverables, and their schedules in the future, but for now we’re updating USPU and SST’s schedules to end in Q3.
Additionally, we’re also introducing the Vehicle Gameplay Feature Team. This team will have a focus on the persistent universe and its vehicles, with our existing Vehicle Feature Team remaining on Squadron 42. All three of these new teams will have their schedules updated on Progress Tracker very soon, but we wanted to give you an early heads up.
That’s all for this week!